Darksome Mirror's Yes/No and Chaos vs. Normality 2d10 Oracle

 Darksome Mirror's 2d10 Oracle

    Reflections in the Darksome Mirror will make use of a unique 2d10 oracle featuring a "Yes / No" Dice and a "Chaos / Normality" Dice with results based on this table:


Die Result

“Yes/ No” Dice Meaning

“Chaos / Normality” Dice Meaning

1

No, and… (Something Worse)

Extremely Routine / Mundane

2

No

Routine / Mundane

3

No

Routine / Mundane

4

No, but… (Slight Positive)

Somewhat Routine / Mundane

5

No, but… (Slight Positive)

Somewhat Routine / Mundane

6

Yes, but… (Slight Negative)

Somewhat Unusual

7

Yes, but… (Slight Negative)

Moderately Unusual

8

Yes

Very Unusual

9

Yes

Strange or Possibly Supernatural

10

Yes, and… (Something Better)

Arcane or Highly Anomalous


    The Yes/No oracle, usually present on a D6, is commonly found in many tabletop systems. However, I wanted to add another dimension to this which tells us more about why the "Yes/No" has occurred. We can also apply modifiers to either of these dice. For example, in a scenario where it is unlikely something unusual is occurring, the second dice could receive a negative two modifier, precluding the possibility of any high strangeness. On the other hand, if the characters find themselves in the presence of unstable magic, adding a modifier to the second dice may make more sense.

    Stay tuned for more about Darksome Mirror! In the near future we'll have:

1. The Reflections in the Darksome Mirror Podcast

2. Darksome Mirror's TTRPG Character Sheet

3. A Portrait of Shinnareth, the iconic adventurer for the system, and the central character for the podcast.

4. Possibly a post relating to swords or weapons with an emphasis on taking designs from real-life historical weapons.

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